Amber's Blog
Thursday, April 12, 2012
Wednesday, April 11, 2012
iPad Review
My friend let me use her iPad for this assignment. I downloaded two apps one of them was called Nova and the other was Toca Kitchen Monsters. The Nova app dealt with science material. One could use this app to familiarize themselves with the periodic table of elements. I played an interactive game on this app that made learning about the periodic table fun. The Toca Kitchen Monsters was my favorite. I ended up playing it for quite a while. This app is an interactive game where people can make their own food and serve it to monsters.
These apps would be perfect for my future classroom because they are educational and fun! Science is sometimes considered a hard subject and students don't want to learn about it, but using an iPad and playing an interactive game involving the periodic table could make them want to learn. They won't just be listening to me talk or even showing them a chart. They will actually have an interactive experience with it. The Toca Kitchen app is a great game to display following directions and expressing oneself. The students become the creators of their own resturaunt, but they must follow directions to make the food correctly. This would be a fun activity to play maybe once a week just to test the kids listening and following directions skills.
Sunday, April 8, 2012
DEJ # 11
The youtube video was a presentation of two people speaking, but it didn't show them, it just had their voices and words brought on the screen. I thought it was a neat idea and it was comical because some of the words explained the presentation in funny side views. It also used images when specifying on certain points. It was a good visual.
I found it interesting when the video talked about mixing content with pedagogy. Such as, just because you're a mathmetician doesn't mean you know how to teach math. A mathmetician would have to be transformed into a teacher, before he or she tried to teach math.
Another thing I liked about the video is that it stated teachers are having too much technology thrown at them to learn it all. Among the list was leappad, adobe, mapquest, world of warcraft, and etc. I find this true, because along with learning subject and content material you now have to know how to work blackboard, youtube, email accounts, and many other technological things. Future teachers may have to go to school even longer just to learn all that information.
I found it interesting when the video talked about mixing content with pedagogy. Such as, just because you're a mathmetician doesn't mean you know how to teach math. A mathmetician would have to be transformed into a teacher, before he or she tried to teach math.
Another thing I liked about the video is that it stated teachers are having too much technology thrown at them to learn it all. Among the list was leappad, adobe, mapquest, world of warcraft, and etc. I find this true, because along with learning subject and content material you now have to know how to work blackboard, youtube, email accounts, and many other technological things. Future teachers may have to go to school even longer just to learn all that information.
Tuesday, April 3, 2012
Wednesday, March 21, 2012
Double Journal Entry # 9
Quote:3. Risk Taking. Video games provide a far lower degree of failure and it’s consequences which encourage players to explore the environment, take risks and try new things.
Response: I chose this quote because I believe it to be true. People may wonder why kids get so addicted to video games. I believe this quote is the answer. Kids don't take many risks in real life because they're afraid of failure. Therefore they miss out on a lot of oppurtunities. Video games is their fantasy land where they can do anything and keep doing it. Video games are not only fun, but educational too. Students who answer a question wrong in class feel dumb for the rest of the day, but if they were playing a game they could answer, get it wrong, and answer again, without having a whole class staring at them. In a way videogames are also safety nets for children.
Citation: Admin, . "10 things schools can learn from video games." . N.p., 2012. Web. 21 Mar 2012. http://www.learningingaming.com/10-things-schools-can-learn-from-video-games/.
Andrea, N.. "The Effects of Video Games on Children." Palo alto medical foundation. N.p., 2011. Web. 21 Mar 2012. <http://www.education.com/reference/article/Ref_Impact
A quote from another site I agree with.
Response: I chose this quote because I believe it to be true. People may wonder why kids get so addicted to video games. I believe this quote is the answer. Kids don't take many risks in real life because they're afraid of failure. Therefore they miss out on a lot of oppurtunities. Video games is their fantasy land where they can do anything and keep doing it. Video games are not only fun, but educational too. Students who answer a question wrong in class feel dumb for the rest of the day, but if they were playing a game they could answer, get it wrong, and answer again, without having a whole class staring at them. In a way videogames are also safety nets for children.
Citation: Admin, . "10 things schools can learn from video games." . N.p., 2012. Web. 21 Mar 2012. http://www.learningingaming.com/10-things-schools-can-learn-from-video-games/.
Andrea, N.. "The Effects of Video Games on Children." Palo alto medical foundation. N.p., 2011. Web. 21 Mar 2012. <http://www.education.com/reference/article/Ref_Impact
Related Source:
What impact does playing video games have on children or adolescents?
The most widely used "positive" impact video games are said to have on children is that they may improve a player's manual dexterity and computer literacy. Ever-improving technology also provides players with better graphics that give a more "realistic" virtual playing experience.A quote from another site I agree with.
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